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Sunday 5 June 2011

Loading custom models

The client loads only two pp files for model information: cc##_00_00_00 and cc##_00_00_01
This means you are limited to 6 model files.

However, each model can load different bodies and heads.
By changing the lst files that define which body and head to load, you can load different models.
Effectively, you can load an unlimited number of models using this method.

For each head, body, there are two lst files.

I don't know the specifics, but it is best that you update both of them with the correct entries.

To add a new head, open def_a_head_00_##.lst and add a new entry for the new head.

To add a new body, open def_a_body_00_##.lst and add a new entry for the body. You can pretty much just copy paste the lst entry and adjust the appropriate values.

You don't have to worry about specifying frame names because all of the skeletons are the same for all characolle characters.

Here is an example:

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